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You are one half of the piloting team of a GIANT ROBOT with controls which really should be more intuitive, and a copilot who you loathe.

Chaos ensues. 

[This game requires exactly 2 players, plus one Game Master. You will need 4 d6, and one coin.]

Warning - this game may cause you to hate your Co-Pilot. 

A few pieces of this are directly cannibalized from the excellent Lasers and Feelings - but I’m not going to quite call it a Lasers and Feelings Hack, because the core mechanic is entirely different. 

This is the first TTRPG I’ve made, and I’d appreciate feedback (and to know how things go if you end up playing it!)

Credit for the art/Graphic Design goes to my friend Fin - you can find more of their work here. https://www.redbubble.com/people/Fin-Art-/shop?asc=u

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMKellyGames
Tagscooperative, mecha, One-page, Sci-fi, Tabletop role-playing game
Average sessionA few seconds
LanguagesEnglish

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Click download now to get access to the following files:

Co-Pilot Catastrophe v2.pdf 3.4 MB

Development log

Comments

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A light-hearted one-page mecha TTRPG for two players and a GM.

The random tables get straight to the heart of the matter, with missions ranging from the fairly earnest (defend Tokyo from Godzilla) to the bizarrely entertaining (perform in Mecha Eurovision or a Thanksgiving Day parade). More importantly, the silliness of the potential reasons to hate your co-pilot is fantastic.

The mechanics are both simple and thematically appropriate: the co-pilots get a glorious success if they roll matching numbers on d6s, since they're so in sync, but the further apart their rolls, the worse the outcome.

For the dev: I spotted what I think may be a minor editing error - 'scrapped' feels like it belongs in the Vibe column, while 'Psychic' or 'Alien' could replace it in the 'Role' column.

Overall, this seems like a really fun one-page game - definitely worth picking up. 5/5 stars - outstanding.